Commercial film for Vanda Pharmaceuticals Nereus that I collaborated with the guys at Brikk Animation.
On this project I acted as 2D Animation Director/Supervisor, Storyboard/Blocking artist
I worked closely with the director and producer to find interesting and efficient solutions for the film's flow during pre production, then during production helped guide the team with clear briefings, feedback, drawovers to keep the project language consistent.
Compilation of most of the shots I worked on for the Witchspire trailer with the team at Envar.
For this project, I helped out on character design/turnarounds.
During the animation phase, I handled layouts, key/rough/tiedown animation, and shadow/highlight animation.
Later in the process, I also made some model fixes to help keep the characters consistently on model.
Compilation of most of the shots I worked on for the The Lost Glitches trailer with the team at Envar.
I had the opportunity to work on a lot of shots in this project.
First doing key/rough/tiedown animation and shadow/highlight animation.
Later in the process, I also made some model fixes and retake animation to help keep the characters consistently on model.
These are some of the sequences of the first season of Netflix's Masters of the Universe: Revelation I did revisions and cleans on.
Following are some retakes I worked on that went back to the outsource partner to animate.